Hello:
I have ported the uMPL to my platform successfully,and i can use the "teapot" example to display about rotation.Now i can't make the teapot move,so that is my next thing must to be done.
when i read the "Embedded MotionApps Platform Functional Specification 2-0.pdf", i find the function "inv_get_linear_accel(long *)" is useful to me,at the moment i find another function "inv_get_linear_accel_in_world(long *data)".
So, the question is
1. what the different between them?
2. And what is the "in_world" mean?
3. How can i use this function?(Because i find the function"inv_send_linear_accel",Must i call it first?)
4. If i get the linear accel data,how can i get the translation data ?
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